Filtered by vendor Adobe Subscriptions
Filtered by product Shockwave Player Subscriptions
Total 174 CVE
CVE Vendors Products Updated CVSS v3.1
CVE-2010-4092 1 Adobe 1 Shockwave Player 2025-04-11 N/A
Use-after-free vulnerability in an unspecified compatibility component in Adobe Shockwave Player before 11.5.9.620 allows user-assisted remote attackers to execute arbitrary code via a crafted web site, related to the Shockwave Settings window and an unloaded library. NOTE: some of these details are obtained from third party information.
CVE-2010-4093 1 Adobe 1 Shockwave Player 2025-04-11 N/A
Adobe Shockwave Player before 11.5.9.620 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2011-0555, CVE-2010-4187, CVE-2010-4190, CVE-2010-4191, CVE-2010-4192, and CVE-2010-4306.
CVE-2010-2882 1 Adobe 1 Shockwave Player 2025-04-11 N/A
DIRAPI.dll in Adobe Shockwave Player before 11.5.8.612 does not properly parse .dir files, which allows remote attackers to cause a denial of service (memory corruption) or execute arbitrary code via a malformed file containing an invalid value, as demonstrated by a value at position 0x3812 of a certain file.
CVE-2010-4187 1 Adobe 1 Shockwave Player 2025-04-11 N/A
Adobe Shockwave Player before 11.5.9.620 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via a malformed chunk in a Director file, a different vulnerability than CVE-2011-0555, CVE-2010-4093, CVE-2010-4190, CVE-2010-4191, CVE-2010-4192, and CVE-2010-4306.
CVE-2010-4193 1 Adobe 1 Shockwave Player 2025-04-11 N/A
Adobe Shockwave Player before 11.5.9.620 does not properly validate unspecified input data, which allows attackers to execute arbitrary code via unknown vectors.
CVE-2010-4194 1 Adobe 1 Shockwave Player 2025-04-11 N/A
The dirapi.dll module in Adobe Shockwave Player before 11.5.9.620 does not properly validate unspecified input data, which allows attackers to execute arbitrary code via unknown vectors.
CVE-2010-4195 1 Adobe 1 Shockwave Player 2025-04-11 N/A
The TextXtra module in Adobe Shockwave Player before 11.5.9.620 does not properly validate unspecified input data, which allows attackers to execute arbitrary code via unknown vectors.
CVE-2010-4191 1 Adobe 1 Shockwave Player 2025-04-11 N/A
Adobe Shockwave Player before 11.5.9.620 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2011-0555, CVE-2010-4093, CVE-2010-4187, CVE-2010-4190, CVE-2010-4192, and CVE-2010-4306.
CVE-2011-0317 1 Adobe 1 Shockwave Player 2025-04-11 N/A
Dirapi.dll in Adobe Shockwave Player before 11.6.0.626 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2011-0318, CVE-2011-0319, CVE-2011-0320, CVE-2011-0335, CVE-2011-2119, and CVE-2011-2122.
CVE-2011-0319 1 Adobe 1 Shockwave Player 2025-04-11 N/A
Dirapi.dll in Adobe Shockwave Player before 11.6.0.626 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2011-0317, CVE-2011-0318, CVE-2011-0320, CVE-2011-0335, CVE-2011-2119, and CVE-2011-2122.
CVE-2011-0556 1 Adobe 1 Shockwave Player 2025-04-11 N/A
The Font Xtra.x32 module in Adobe Shockwave Player before 11.5.9.620 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via a crafted PFR1 chunk that leads to an unexpected sign extension and an invalid pointer dereference, a different vulnerability than CVE-2011-0569.
CVE-2011-0557 1 Adobe 1 Shockwave Player 2025-04-11 N/A
Integer overflow in Adobe Shockwave Player before 11.5.9.620 allows remote attackers to execute arbitrary code via a Director movie with a large count value in 3D assets type 0xFFFFFF45 record, which triggers a "faulty allocation" and memory corruption.
CVE-2011-2112 1 Adobe 1 Shockwave Player 2025-04-11 N/A
Multiple buffer overflows in IML32.dll in Adobe Shockwave Player before 11.6.0.626 allow attackers to execute arbitrary code via unspecified vectors.
CVE-2011-2113 1 Adobe 1 Shockwave Player 2025-04-11 N/A
Multiple buffer overflows in the Shockwave3DAsset component in Adobe Shockwave Player before 11.6.0.626 allow attackers to execute arbitrary code via unspecified vectors.
CVE-2011-2114 1 Adobe 1 Shockwave Player 2025-04-11 N/A
Adobe Shockwave Player before 11.6.0.626 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2011-2117, CVE-2011-2124, CVE-2011-2127, and CVE-2011-2128.
CVE-2011-2115 1 Adobe 1 Shockwave Player 2025-04-11 N/A
IML32.dll in Adobe Shockwave Player before 11.6.0.626 allows remote attackers to execute arbitrary code or cause a denial of service (memory corruption) via a crafted tSAC chunk, which triggers a heap-based buffer overflow, a different vulnerability than CVE-2011-2111 and CVE-2011-2116.
CVE-2011-2116 1 Adobe 1 Shockwave Player 2025-04-11 N/A
IML32.dll in Adobe Shockwave Player before 11.6.0.626 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2011-2111 and CVE-2011-2115.
CVE-2011-2117 1 Adobe 1 Shockwave Player 2025-04-11 N/A
Adobe Shockwave Player before 11.6.0.626 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2011-2114, CVE-2011-2124, CVE-2011-2127, and CVE-2011-2128.
CVE-2011-2118 1 Adobe 1 Shockwave Player 2025-04-11 N/A
The FLV ASSET Xtra component in Adobe Shockwave Player before 11.6.0.626 allows attackers to execute arbitrary code via unspecified vectors, related to an "input validation vulnerability."
CVE-2010-0130 3 Adobe, Apple, Microsoft 3 Shockwave Player, Macos, Windows 2025-04-11 8.8 High
Integer overflow in Adobe Shockwave Player before 11.5.7.609 might allow remote attackers to execute arbitrary code via a crafted .dir (aka Director) file.